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최신 글 · 10-24 13:52

A Coach's 4-Step Workflow: A Worked Example

The following is a hypothetical, illustrative example — not a record of an actual coaching session — showing how a coaching idea can move from a drawn rally to a shareable teaching clip. Illustrative stock photo, not a photo from an actual SquashRT coaching session. Imagine a coach trying to explain to a student why…

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10-12 00:36

Power Donut and Shot Area: The Two Rings Beginners Miss

This is a product explainer — SquashRT uses two on-court indicators, the Power Donut and the Shot Area, to show where and how you can hit the ball. Here's what the two rings mean and three in-app positioning mistakes to watch for. Shot Area: where you can reach the ball at all Per SquashRT's own drill-builder guide (squashrt.com/guide/boards), on the drill boards (Court View / Tactics Board) the white dotted ring…

10-05 19:44

Why Solo Squash Practice Plateaus (And How to Fix Your Session Structure)

When practising squash alone, repeating a familiar drill can leave other parts of a session underplanned. Feedback and session structure are separate questions; this article offers one possible structure, not an explanation for every plateau. It's not just about knowing if a shot was good SquashRT provides real-time judgments for shots in its online drills (see: Every Shot Gets a Verdict). These are in-app…

09-28 11:30

Beginner's Guide to Playing Squash Online vs AI

New to SquashRT and not sure where to start? If you came here to play rather than to draw up drills, the fastest path is a scored match — against the AI or against another player online. Starting an AI match Open Play a match and choose the AI option. You'll get a full scored game, not a drill: real serves, real rallies, and a running score. The AI is a practice partner for pacing and shot selection, not a measure…

08-06 10:39

Drawn Is Flown — Shot Snap and Auto Hop Just Got More Realistic

Have you ever drawn a drill on paper? You sketch arrows on a court diagram, say "from here to here," and your player nods — then goes on court and hits something completely different. The arrow on paper has no height, no pace, and no second bounce. Court View exists to turn that arrow into a real ball flight. You tap the walls and the floor in order, the ball is drawn along that path, and once you save it you can…

08-06 10:06

See the Ball for Real — Squash Training Moves Into a 3D Court

The first wall a beginner hits in squash is not fitness and it is not the swing. It is this: you cannot read where the ball is going. The moment your opponent's ball comes off the front wall, you have to decide whether to step in or drop back — and that decision is not made by where the ball will land. It is made by how high it is travelling. Two balls can land in exactly the same back corner and still be completely…

07-28 01:41

Squash With Just One Finger — I Made an Arcade Version

SquashRT started as a rhythm-and-movement training tool for coaches and players. But one day a thought stuck with me: "Could someone who has never held a racket still pick this up and have fun in a few seconds?" So I built one — a casual arcade version you play with a single swipe. No rules to learn, no racket needed. Just push the screen and the rally begins. 🎮 How to play 👆 Swipe = shot — flick toward where you…